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	<title>Comments on: Kaip įsi&#353;auti į koją su atitinkama programavimo kalba?</title>
	<atom:link href="http://www.zilionis.net/2006-10-12/kaip-isiauti-i-koja-su-atitinkama-programavimo-kalba/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.zilionis.net/2006-10-12/kaip-isiauti-i-koja-su-atitinkama-programavimo-kalba/</link>
	<description>Internetas, technologijos, programavimas...</description>
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		<item>
		<title>By: radioman</title>
		<link>http://www.zilionis.net/2006-10-12/kaip-isiauti-i-koja-su-atitinkama-programavimo-kalba/comment-page-1/#comment-1087</link>
		<dc:creator>radioman</dc:creator>
		<pubDate>Wed, 25 Oct 2006 23:23:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.zilionis.net/2006-10-12/kaip-isiauti-i-koja-su-atitinkama-programavimo-kalba/#comment-1087</guid>
		<description>system infected insucsessfull.. ;{</description>
		<content:encoded><![CDATA[<p>system infected insucsessfull.. ;{</p>
]]></content:encoded>
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		<title>By: radioman</title>
		<link>http://www.zilionis.net/2006-10-12/kaip-isiauti-i-koja-su-atitinkama-programavimo-kalba/comment-page-1/#comment-1086</link>
		<dc:creator>radioman</dc:creator>
		<pubDate>Wed, 25 Oct 2006 23:21:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.zilionis.net/2006-10-12/kaip-isiauti-i-koja-su-atitinkama-programavimo-kalba/#comment-1086</guid>
		<description>// main.cpp
//--------------------------------------------------------
// Open source universal leg&#039;s destroying system! 
// hardcoded by radioman, radioman@gawab.com.
// Probably with syntax error ;} All rights reserved. (C).
// Do it for fun ;}}}}
//--------------------------------------------------------

// destroyable thing
struct Gun
{
   virtual ~Gun() {};
   virtual MakeShoot(int power, bool auto) = 0;
};

// gun implementation
struct Kalasnikov : public Gun
{
  ~Kalasnikov() { delete this; }

   // our gun shoot 
   MakeShoot(int power, bool auto)
   {
    cout  bool Shoot(int power, bool auto)
{
  T-&gt;MakeShoot();
}

// take action!
void main()
{
  Gun test = new Kalasnikov();

  if( Shoot  (90, true) )
  {
    cout </description>
		<content:encoded><![CDATA[<p>// main.cpp<br />
//&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8211;<br />
// Open source universal leg&#8217;s destroying system!<br />
// hardcoded by radioman, <a href="mailto:radioman@gawab.com" class="limailto">radioman@gawab.com</a>.<br />
// Probably with syntax error ;} All rights reserved. (C).<br />
// Do it for fun ;}}}}<br />
//&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8211;</p>
<p>// destroyable thing<br />
struct Gun<br />
{<br />
   virtual ~Gun() {};<br />
   virtual MakeShoot(int power, bool auto) = 0;<br />
};</p>
<p>// gun implementation<br />
struct Kalasnikov : public Gun<br />
{<br />
  ~Kalasnikov() { delete this; }</p>
<p>   // our gun shoot<br />
   MakeShoot(int power, bool auto)<br />
   {<br />
    cout  bool Shoot(int power, bool auto)<br />
{<br />
  T-&gt;MakeShoot();<br />
}</p>
<p>// take action!<br />
void main()<br />
{<br />
  Gun test = new Kalasnikov();</p>
<p>  if( Shoot  (90, true) )<br />
  {<br />
    cout</p>
]]></content:encoded>
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